Variable is a software platform and framework for designing behavior, imbuing traits, and facilitating object learning in interactive environments and artifacts.
By offering a novel paradigm of programming control, the user is encouraged to think of the interactions and behavioral traits that can be attributed to the objects around them. The system abstracts low level details to allow the user to concentrate on the interaction and qualities of the environment.
Client: Harvard GSD
Company: Space Craft
Team: Michael Degen, Jason Tucker
Category: Interface, Interaction, Space, Graphics
Date Created: Fall 2013 - Spring 2014